/******************************************************************************
*   "Gif-Lib" - Yet another gif library.				      *
*									      *
* Written by:  Gershon Elber				Ver 1.1, Aug. 1990    *
*******************************************************************************
* The kernel of the GIF Encoding process can be found here.		      *
*******************************************************************************
* History:								      *
* 14 Jun 89 - Version 1.0 by Gershon Elber.				      *
*  3 Sep 90 - Version 1.1 by Gershon Elber (Support for Gif89, Unique names). *
* 26 Jun 96 - Version 3.0 by Eric S. Raymond (Full GIF89 support)
******************************************************************************/

#ifdef __MSDOS__
#include <io.h>
#include <alloc.h>
#include <sys\stat.h>
#else
#include <sys/types.h>
#include <sys/stat.h>
#include "gif_compat.h"
#ifdef R6000
#include <sys/mode.h>
#endif
#endif /* __MSDOS__ */

#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "gif_lib.h"
#include "gif_hash.h"

#define PROGRAM_NAME	"GIFLIB"

#define GIF87_STAMP	"GIF87a"         /* First chars in file - GIF stamp. */
#define GIF89_STAMP	"GIF89a"         /* First chars in file - GIF stamp. */

#define ZL_MAX_CODE	4095		/* Biggest code possible in 12 bits. */

#define FILE_STATE_WRITE	0x01/* 1 write, 0 read - DGIF_LIB compatible.*/
#define FILE_STATE_SCREEN	0x02
#define FILE_STATE_IMAGE	0x04

#define FLUSH_OUTPUT		4096	/* Impossible code, to signal flush. */
#define FIRST_CODE		4097    /* Impossible code, to signal first. */

#define IS_WRITEABLE(Private)	(Private->FileState & FILE_STATE_WRITE)

/* #define DEBUG_NO_PREFIX		          Dump only compressed data. */

typedef struct GifFilePrivateType {
    int FileState,
	FileHandle,			     /* Where old this data goes to! */
	BitsPerPixel,	   /* Bits per pixel (Codes uses at least this + 1). */
	ClearCode,				       /* The CLEAR LZ code. */
	EOFCode,					 /* The EOF LZ code. */
	RunningCode,		    /* The next code algorithm can generate. */
	RunningBits,/* The number of bits required to represent RunningCode. */
	MaxCode1,  /* 1 bigger than max. possible code, in RunningBits bits. */
	CrntCode,				  /* Current algorithm code. */
	CrntShiftState;			/* Number of bits in CrntShiftDWord. */
    unsigned long CrntShiftDWord;     /* For bytes decomposition into codes. */
    unsigned long PixelCount;
    FILE *File;						  /* File as stream. */
    GifByteType Buf[256];	      /* Compressed output is buffered here. */
    GifHashTableType *HashTable;
} GifFilePrivateType;

extern int _GifError;

/* Masks given codes to BitsPerPixel, to make sure all codes are in range: */
static GifPixelType CodeMask[] = {
    0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff
};

#ifdef SYSV
static char *VersionStr =
        "Gif library module,\t\tGershon Elber\n\
	(C) Copyright 1989 Gershon Elber, Non commercial use only.\n";
#else
static char *VersionStr =
	PROGRAM_NAME
	"	IBMPC "
	GIF_LIB_VERSION
	"	Gershon Elber,	"
	__DATE__ ",   " __TIME__ "\n"
	"(C) Copyright 1989 Gershon Elber, Non commercial use only.\n";
#endif /* SYSV */

static char *GifVersionPrefix = GIF87_STAMP;

static int EGifPutWord(int Word, FILE *File);
static int EGifSetupCompress(GifFileType *GifFile);
static int EGifCompressLine(GifFileType *GifFile, GifPixelType *Line,
								int LineLen);
static int EGifCompressOutput(GifFilePrivateType *Private, int Code);
static int EGifBufferedOutput(FILE *File, GifByteType *Buf, int c);

/******************************************************************************
*   Open a new gif file for write, given by its name. If TestExistance then   *
* if the file exists this routines fails (returns NULL).		      *
*   Returns GifFileType pointer dynamically allocated which serves as the gif *
* info record. _GifError is cleared if succesfull.			      *
******************************************************************************/
GifFileType *EGifOpenFileName(char *FileName, int TestExistance)
{
    int FileHandle;

    if (TestExistance)
	FileHandle = open(FileName,
			  O_WRONLY | O_CREAT | O_EXCL
#ifdef __MSDOS__
			                     | O_BINARY
#endif /* __MSDOS__ */
			                               ,
			  S_IREAD | S_IWRITE);
    else
	FileHandle = open(FileName,
			  O_WRONLY | O_CREAT | O_TRUNC
#ifdef __MSDOS__
			                     | O_BINARY
#endif /* __MSDOS__ */
			                               ,
			  S_IREAD | S_IWRITE);

    if (FileHandle == -1) {
	_GifError = E_GIF_ERR_OPEN_FAILED;
	return NULL;
    }

    return EGifOpenFileHandle(FileHandle);
}

/******************************************************************************
*   Update a new gif file, given its file handle, which must be opened for    *
* write in binary mode.							      *
*   Returns GifFileType pointer dynamically allocated which serves as the gif *
* info record. _GifError is cleared if succesfull.			      *
******************************************************************************/
GifFileType *EGifOpenFileHandle(int FileHandle)
{
    GifFileType *GifFile;
    GifFilePrivateType *Private;
    FILE *f;

    REMOVE_VERSIONSTRING_WARNING;
    
#ifdef __MSDOS__
    setmode(FileHandle, O_BINARY);	  /* Make sure it is in binary mode. */
    f = fdopen(FileHandle, "wb");		   /* Make it into a stream: */
    setvbuf(f, NULL, _IOFBF, GIF_FILE_BUFFER_SIZE);   /* And inc. stream buffer. */
#else
    f = fdopen(FileHandle, "w");		   /* Make it into a stream: */
#endif /* __MSDOS__ */

    if ((GifFile = (GifFileType *) malloc(sizeof(GifFileType))) == NULL) {
	_GifError = E_GIF_ERR_NOT_ENOUGH_MEM;
	return NULL;
    }

    memset(GifFile, '\0', sizeof(GifFileType));

#ifndef DEBUG_NO_PREFIX
    if (fwrite(GifVersionPrefix, 1, strlen(GifVersionPrefix), f) !=
						strlen(GifVersionPrefix)) {
	_GifError = E_GIF_ERR_WRITE_FAILED;
	free((char *) GifFile);
	return NULL;
    }
#endif /* DEBUG_NO_PREFIX */

    if ((Private = (GifFilePrivateType *) malloc(sizeof(GifFilePrivateType)))
	== NULL) {
	_GifError = E_GIF_ERR_NOT_ENOUGH_MEM;
	return NULL;
    }

    GifFile->Private = (VoidPtr) Private;
    Private->FileHandle = FileHandle;
    Private->File = f;
    Private->FileState = FILE_STATE_WRITE;
    if ((Private->HashTable = _InitHashTable()) == NULL) {
	_GifError = E_GIF_ERR_NOT_ENOUGH_MEM;
	return NULL;
    }

    _GifError = 0;

    return GifFile;
}

/******************************************************************************
*   Routine to set current GIF version. All files open for write will be      *
* using this version until next call to this routine. Version consists of     *
* 3 characters as "87a" or "89a". No test is made to validate the version.    *
******************************************************************************/
void EGifSetGifVersion(char *Version)
{
    strncpy(&GifVersionPrefix[3], Version, 3);
}

/******************************************************************************
*   This routine should be called before any other EGif calls, immediately    *
* follows the GIF file openning.					      *
******************************************************************************/
int EGifPutScreenDesc(GifFileType *GifFile,
	int Width, int Height, int ColorRes, int BackGround,
	ColorMapObject *ColorMap)
{
    int i;
    GifByteType Buf[3];
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (Private->FileState & FILE_STATE_SCREEN) {
	/* If already has screen descriptor - something is wrong! */
	_GifError = E_GIF_ERR_HAS_SCRN_DSCR;
	return GIF_ERROR;
    }
    if (!IS_WRITEABLE(Private)) {
	/* This file was NOT open for writing: */
	_GifError = E_GIF_ERR_NOT_WRITEABLE;
	return GIF_ERROR;
    }

    GifFile->SWidth = Width;
    GifFile->SHeight = Height;
    GifFile->SColorResolution = ColorRes;
    GifFile->SBackGroundColor = BackGround;
    if(ColorMap)
      GifFile->SColorMap=MakeMapObject(ColorMap->ColorCount,ColorMap->Colors);
    else
      GifFile->SColorMap=NULL;

    /* Put the screen descriptor into the file: */
    EGifPutWord(Width, Private->File);
    EGifPutWord(Height, Private->File);
    Buf[0] = (ColorMap ? 0x80 : 0x00) |
	     ((ColorRes - 1) << 4) |
	     (ColorMap->BitsPerPixel - 1);
    Buf[1] = BackGround;
    Buf[2] = 0;
#ifndef DEBUG_NO_PREFIX
    fwrite(Buf, 1, 3, Private->File);
#endif /* DEBUG_NO_PREFIX */

    /* If we have Global color map - dump it also: */
#ifndef DEBUG_NO_PREFIX
    if (ColorMap != NULL)
	for (i = 0; i < ColorMap->ColorCount; i++) {
	    /* Put the ColorMap out also: */
	    Buf[0] = ColorMap->Colors[i].Red;
	    Buf[1] = ColorMap->Colors[i].Green;
	    Buf[2] = ColorMap->Colors[i].Blue;
	    if (fwrite(Buf, 1, 3, Private->File) != 3) {
	        _GifError = E_GIF_ERR_WRITE_FAILED;
		return GIF_ERROR;
	    }
	}
#endif /* DEBUG_NO_PREFIX */

    /* Mark this file as has screen descriptor, and no pixel written yet: */
    Private->FileState |= FILE_STATE_SCREEN;

    return GIF_OK;
}

/******************************************************************************
*   This routine should be called before any attemp to dump an image - any    *
* call to any of the pixel dump routines.				      *
******************************************************************************/
int EGifPutImageDesc(GifFileType *GifFile,
	int Left, int Top, int Width, int Height, int Interlace,
	ColorMapObject *ColorMap)
{
    int i;
    GifByteType Buf[3];
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (Private->FileState & FILE_STATE_IMAGE &&
#if defined(__MSDOS__) || defined(__GNUC__)
	Private->PixelCount > 0xffff0000UL) {
#else
	Private->PixelCount > 0xffff0000) {
#endif /* __MSDOS__ */
	/* If already has active image descriptor - something is wrong! */
	_GifError = E_GIF_ERR_HAS_IMAG_DSCR;
	return GIF_ERROR;
    }
    if (!IS_WRITEABLE(Private)) {
	/* This file was NOT open for writing: */
	_GifError = E_GIF_ERR_NOT_WRITEABLE;
	return GIF_ERROR;
    }
    GifFile->Image.Left = Left;
    GifFile->Image.Top = Top;
    GifFile->Image.Width = Width;
    GifFile->Image.Height = Height;
    GifFile->Image.Interlace = Interlace;
    if(ColorMap)
      GifFile->Image.ColorMap =MakeMapObject(ColorMap->ColorCount,ColorMap->Colors);
    else
      GifFile->Image.ColorMap = NULL;

    /* Put the image descriptor into the file: */
    Buf[0] = ',';			       /* Image seperator character. */
#ifndef DEBUG_NO_PREFIX
    fwrite(Buf, 1, 1, Private->File);
#endif /* DEBUG_NO_PREFIX */
    EGifPutWord(Left, Private->File);
    EGifPutWord(Top, Private->File);
    EGifPutWord(Width, Private->File);
    EGifPutWord(Height, Private->File);
    Buf[0] = (ColorMap ? 0x80 : 0x00) |
	  (Interlace ? 0x40 : 0x00) |
	  (ColorMap ? ColorMap->BitsPerPixel - 1 : 0);
#ifndef DEBUG_NO_PREFIX
    fwrite(Buf, 1, 1, Private->File);
#endif /* DEBUG_NO_PREFIX */

    /* If we have Global color map - dump it also: */
#ifndef DEBUG_NO_PREFIX
    if (ColorMap != NULL)
	for (i = 0; i < ColorMap->ColorCount; i++) {
	    /* Put the ColorMap out also: */
	    Buf[0] = ColorMap->Colors[i].Red;
	    Buf[1] = ColorMap->Colors[i].Green;
	    Buf[2] = ColorMap->Colors[i].Blue;
	    if (fwrite(Buf, 1, 3, Private->File) != 3) {
	        _GifError = E_GIF_ERR_WRITE_FAILED;
		return GIF_ERROR;
	    }
	}
#endif /* DEBUG_NO_PREFIX */
    if (GifFile->SColorMap == NULL && GifFile->Image.ColorMap == NULL)
    {
	_GifError = E_GIF_ERR_NO_COLOR_MAP;
	return GIF_ERROR;
    }

    /* Mark this file as has screen descriptor: */
    Private->FileState |= FILE_STATE_IMAGE;
    Private->PixelCount = (long) Width * (long) Height;

    EGifSetupCompress(GifFile);      /* Reset compress algorithm parameters. */

    return GIF_OK;
}

/******************************************************************************
*  Put one full scanned line (Line) of length LineLen into GIF file.	      *
******************************************************************************/
int EGifPutLine(GifFileType *GifFile, GifPixelType *Line, int LineLen)
{
    int i;
    GifPixelType Mask;
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (!IS_WRITEABLE(Private)) {
	/* This file was NOT open for writing: */
	_GifError = E_GIF_ERR_NOT_WRITEABLE;
	return GIF_ERROR;
    }

    if (!LineLen)
      LineLen = GifFile->Image.Width;
    if (Private->PixelCount < (unsigned)LineLen) {
	_GifError = E_GIF_ERR_DATA_TOO_BIG;
	return GIF_ERROR;
    }
    Private->PixelCount -= LineLen;

    /* Make sure the codes are not out of bit range, as we might generate    */
    /* wrong code (because of overflow when we combine them) in this case:   */
    Mask = CodeMask[Private->BitsPerPixel];
    for (i = 0; i < LineLen; i++) Line[i] &= Mask;

    return EGifCompressLine(GifFile, Line, LineLen);
}

/******************************************************************************
* Put one pixel (Pixel) into GIF file.					      *
******************************************************************************/
int EGifPutPixel(GifFileType *GifFile, GifPixelType Pixel)
{
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (!IS_WRITEABLE(Private)) {
	/* This file was NOT open for writing: */
	_GifError = E_GIF_ERR_NOT_WRITEABLE;
	return GIF_ERROR;
    }

    if (Private->PixelCount == 0)
    {
	_GifError = E_GIF_ERR_DATA_TOO_BIG;
	return GIF_ERROR;
    }
    --Private->PixelCount;

    /* Make sure the code is not out of bit range, as we might generate	     */
    /* wrong code (because of overflow when we combine them) in this case:   */
    Pixel &= CodeMask[Private->BitsPerPixel];

    return EGifCompressLine(GifFile, &Pixel, 1);
}

/******************************************************************************
* Put a comment into GIF file using the GIF89 comment extension block.        *
******************************************************************************/
int EGifPutComment(GifFileType *GifFile, char *Comment)
{
    return EGifPutExtension(GifFile, COMMENT_EXT_FUNC_CODE, strlen(Comment),
								Comment);
}

/******************************************************************************
*   Put an extension block (see GIF manual) into gif file.		      *
******************************************************************************/
int EGifPutExtension(GifFileType *GifFile, int ExtCode, int ExtLen,
							VoidPtr Extension)
{
    GifByteType Buf[3];
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (!IS_WRITEABLE(Private)) {
	/* This file was NOT open for writing: */
	_GifError = E_GIF_ERR_NOT_WRITEABLE;
	return GIF_ERROR;
    }

    if (ExtCode == 0)
	fwrite(&ExtLen, 1, 1, Private->File);
    else
    {
	Buf[0] = '!';
	Buf[1] = ExtCode;
	Buf[2] = ExtLen;
	fwrite(Buf, 1, 3, Private->File);
    }
    fwrite(Extension, 1, ExtLen, Private->File);
    Buf[0] = 0;
    fwrite(Buf, 1, 1, Private->File);

    return GIF_OK;
}

/******************************************************************************
*   Put the image code in compressed form. This routine can be called if the  *
* information needed to be piped out as is. Obviously this is much faster     *
* than decoding and encoding again. This routine should be followed by calls  *
* to EGifPutCodeNext, until NULL block is given.			      *
*   The block should NOT be freed by the user (not dynamically allocated).    *
******************************************************************************/
int EGifPutCode(GifFileType *GifFile, int CodeSize, GifByteType *CodeBlock)
{
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (!IS_WRITEABLE(Private)) {
	/* This file was NOT open for writing: */
	_GifError = E_GIF_ERR_NOT_WRITEABLE;
	return GIF_ERROR;
    }

    /* No need to dump code size as Compression set up does any for us: */
    /*
    Buf = CodeSize;
    if (fwrite(&Buf, 1, 1, Private->File) != 1) {
	_GifError = E_GIF_ERR_WRITE_FAILED;
	return GIF_ERROR;
    }
    */

    return EGifPutCodeNext(GifFile, CodeBlock);
}

/******************************************************************************
*   Continue to put the image code in compressed form. This routine should be *
* called with blocks of code as read via DGifGetCode/DGifGetCodeNext. If      *
* given buffer pointer is NULL, empty block is written to mark end of code.   *
******************************************************************************/
int EGifPutCodeNext(GifFileType *GifFile, GifByteType *CodeBlock)
{
    GifByteType Buf;
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    if (CodeBlock != NULL) {
	if (fwrite(CodeBlock, 1, CodeBlock[0] + 1, Private->File)
					!= (unsigned)(CodeBlock[0] + 1)) {
	    _GifError = E_GIF_ERR_WRITE_FAILED;
	    return GIF_ERROR;
	}
    }
    else {
	Buf = 0;
	if (fwrite(&Buf, 1, 1, Private->File) != 1) {
	    _GifError = E_GIF_ERR_WRITE_FAILED;
	    return GIF_ERROR;
	}
	Private->PixelCount = 0;   /* And local info. indicate image read. */
    }

    return GIF_OK;
}

/******************************************************************************
*   This routine should be called last, to close GIF file.		      *
******************************************************************************/
int EGifCloseFile(GifFileType *GifFile)
{
    GifByteType Buf;
    GifFilePrivateType *Private;
    FILE *File;

    if (GifFile == NULL) return GIF_ERROR;

    Private = (GifFilePrivateType *) GifFile->Private;
    if (!IS_WRITEABLE(Private)) {
	/* This file was NOT open for writing: */
	_GifError = E_GIF_ERR_NOT_WRITEABLE;
	return GIF_ERROR;
    }

    File = Private->File;

    Buf = ';';
    fwrite(&Buf, 1, 1, Private->File);

    if (GifFile->Image.ColorMap)
	FreeMapObject(GifFile->Image.ColorMap);
    if (GifFile->SColorMap)
	FreeMapObject(GifFile->SColorMap);
    if (Private) {
	if (Private->HashTable) free((char *) Private->HashTable);
	free((char *) Private);
    }
    free(GifFile);

    if (fclose(File) != 0) {
	_GifError = E_GIF_ERR_CLOSE_FAILED;
	return GIF_ERROR;
    }
    return GIF_OK;
}

/******************************************************************************
*   Put 2 bytes (word) into the given file:				      *
******************************************************************************/
static int EGifPutWord(int Word, FILE *File)
{
    char c[2];

    c[0] = Word & 0xff;
    c[1] = (Word >> 8) & 0xff;
#ifndef DEBUG_NO_PREFIX
    if (fwrite(c, 1, 2, File) == 2)
	return GIF_OK;
    else
	return GIF_ERROR;
#else
    return GIF_OK;
#endif /* DEBUG_NO_PREFIX */
}

/******************************************************************************
*   Setup the LZ compression for this image:				      *
******************************************************************************/
static int EGifSetupCompress(GifFileType *GifFile)
{
    int BitsPerPixel;
    GifByteType Buf;
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    /* Test and see what color map to use, and from it # bits per pixel: */
    if (GifFile->Image.ColorMap)
	BitsPerPixel = GifFile->Image.ColorMap->BitsPerPixel;
    else if (GifFile->SColorMap)
	BitsPerPixel = GifFile->SColorMap->BitsPerPixel;
    else {
	_GifError = E_GIF_ERR_NO_COLOR_MAP;
	return GIF_ERROR;
    }

    Buf = BitsPerPixel = (BitsPerPixel < 2 ? 2 : BitsPerPixel);
    fwrite(&Buf, 1, 1, Private->File);     /* Write the Code size to file. */

    Private->Buf[0] = 0;			  /* Nothing was output yet. */
    Private->BitsPerPixel = BitsPerPixel;
    Private->ClearCode = (1 << BitsPerPixel);
    Private->EOFCode = Private->ClearCode + 1;
    Private->RunningCode = Private->EOFCode + 1;
    Private->RunningBits = BitsPerPixel + 1;	 /* Number of bits per code. */
    Private->MaxCode1 = 1 << Private->RunningBits;	   /* Max. code + 1. */
    Private->CrntCode = FIRST_CODE;	   /* Signal that this is first one! */
    Private->CrntShiftState = 0;      /* No information in CrntShiftDWord. */
    Private->CrntShiftDWord = 0;

    /* Clear hash table and send Clear to make sure the decoder do the same. */
    _ClearHashTable(Private->HashTable);
    if (EGifCompressOutput(Private, Private->ClearCode) == GIF_ERROR) {
	_GifError = E_GIF_ERR_DISK_IS_FULL;
	return GIF_ERROR;
    }
    return GIF_OK;
}

/******************************************************************************
*   The LZ compression routine:						      *
*   This version compress the given buffer Line of length LineLen.	      *
*   This routine can be called few times (one per scan line, for example), in *
* order the complete the whole image.					      *
******************************************************************************/
static int EGifCompressLine(GifFileType *GifFile, GifPixelType *Line,
								int LineLen)
{
    int i = 0, CrntCode, NewCode;
    unsigned long NewKey;
    GifPixelType Pixel;
    GifHashTableType *HashTable;
    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;

    HashTable = Private->HashTable;

    if (Private->CrntCode == FIRST_CODE)		  /* Its first time! */
	CrntCode = Line[i++];
    else
        CrntCode = Private->CrntCode;     /* Get last code in compression. */

    while (i < LineLen) {			    /* Decode LineLen items. */
	Pixel = Line[i++];		      /* Get next pixel from stream. */
	/* Form a new unique key to search hash table for the code combines  */
	/* CrntCode as Prefix string with Pixel as postfix char.	     */
	NewKey = (((unsigned long) CrntCode) << 8) + Pixel;
	if ((NewCode = _ExistsHashTable(HashTable, NewKey)) >= 0) {
	    /* This Key is already there, or the string is old one, so	     */
	    /* simple take new code as our CrntCode:			     */
	    CrntCode = NewCode;
	}
	else {
	    /* Put it in hash table, output the prefix code, and make our    */
	    /* CrntCode equal to Pixel.					     */
	    if (EGifCompressOutput(Private, CrntCode)
		== GIF_ERROR) {
		_GifError = E_GIF_ERR_DISK_IS_FULL;
		return GIF_ERROR;
	    }
	    CrntCode = Pixel;

	    /* If however the HashTable if full, we send a clear first and   */
	    /* Clear the hash table.					     */
	    if (Private->RunningCode >= ZL_MAX_CODE) {
		/* Time to do some clearance: */
		if (EGifCompressOutput(Private, Private->ClearCode)
		    == GIF_ERROR) {
		    _GifError = E_GIF_ERR_DISK_IS_FULL;
		    return GIF_ERROR;
		}
		Private->RunningCode = Private->EOFCode + 1;
		Private->RunningBits = Private->BitsPerPixel + 1;
		Private->MaxCode1 = 1 << Private->RunningBits;
		_ClearHashTable(HashTable);
	    }
	    else {
		/* Put this unique key with its relative Code in hash table: */
		_InsertHashTable(HashTable, NewKey, Private->RunningCode++);
	    }
	}
    }

    /* Preserve the current state of the compression algorithm: */
    Private->CrntCode = CrntCode;

    if (Private->PixelCount == 0)
    {
	/* We are done - output last Code and flush output buffers: */
	if (EGifCompressOutput(Private, CrntCode)
	    == GIF_ERROR) {
	    _GifError = E_GIF_ERR_DISK_IS_FULL;
	    return GIF_ERROR;
	}
	if (EGifCompressOutput(Private, Private->EOFCode)
	    == GIF_ERROR) {
	    _GifError = E_GIF_ERR_DISK_IS_FULL;
	    return GIF_ERROR;
	}
	if (EGifCompressOutput(Private, FLUSH_OUTPUT) == GIF_ERROR) {
	    _GifError = E_GIF_ERR_DISK_IS_FULL;
	    return GIF_ERROR;
	}
    }

    return GIF_OK;
}

/******************************************************************************
*   The LZ compression output routine:					      *
*   This routine is responsable for the compression of the bit stream into    *
* 8 bits (bytes) packets.						      *
*   Returns GIF_OK if written succesfully.				      *
******************************************************************************/
static int EGifCompressOutput(GifFilePrivateType *Private, int Code)
{
    int retval = GIF_OK;

    if (Code == FLUSH_OUTPUT) {
	while (Private->CrntShiftState > 0) {
	    /* Get Rid of what is left in DWord, and flush it. */
	    if (EGifBufferedOutput(Private->File, Private->Buf,
		Private->CrntShiftDWord & 0xff) == GIF_ERROR)
		    retval = GIF_ERROR;
	    Private->CrntShiftDWord >>= 8;
	    Private->CrntShiftState -= 8;
	}
	Private->CrntShiftState = 0;			   /* For next time. */
	if (EGifBufferedOutput(Private->File, Private->Buf,
	    FLUSH_OUTPUT) == GIF_ERROR)
    	        retval = GIF_ERROR;
    }
    else {
	Private->CrntShiftDWord |= ((long) Code) << Private->CrntShiftState;
	Private->CrntShiftState += Private->RunningBits;
	while (Private->CrntShiftState >= 8) {
	    /* Dump out full bytes: */
	    if (EGifBufferedOutput(Private->File, Private->Buf,
		Private->CrntShiftDWord & 0xff) == GIF_ERROR)
		    retval = GIF_ERROR;
	    Private->CrntShiftDWord >>= 8;
	    Private->CrntShiftState -= 8;
	}
    }

    /* If code cannt fit into RunningBits bits, must raise its size. Note */
    /* however that codes above 4095 are used for special signaling.      */
    if (Private->RunningCode >= Private->MaxCode1 && Code <= 4095) {
	Private->MaxCode1 = 1 << ++Private->RunningBits;
    }

    return retval;
}

/******************************************************************************
*   This routines buffers the given characters until 255 characters are ready *
* to be output. If Code is equal to -1 the buffer is flushed (EOF).	      *
*   The buffer is Dumped with first byte as its size, as GIF format requires. *
*   Returns GIF_OK if written succesfully.				      *
******************************************************************************/
static int EGifBufferedOutput(FILE *File, GifByteType *Buf, int c)
{
    if (c == FLUSH_OUTPUT) {
	/* Flush everything out. */
	if (Buf[0] != 0 && fwrite(Buf, 1, Buf[0]+1, File) != (unsigned)(Buf[0] + 1))
	{
	    _GifError = E_GIF_ERR_WRITE_FAILED;
	    return GIF_ERROR;
	}
	/* Mark end of compressed data, by an empty block (see GIF doc): */
	Buf[0] = 0;
	if (fwrite(Buf, 1, 1, File) != 1)
	{
	    _GifError = E_GIF_ERR_WRITE_FAILED;
	    return GIF_ERROR;
	}
    }
    else {
	if (Buf[0] == 255) {
	    /* Dump out this buffer - it is full: */
	    if (fwrite(Buf, 1, Buf[0] + 1, File) != (unsigned)(Buf[0] + 1))
	    {
		_GifError = E_GIF_ERR_WRITE_FAILED;
		return GIF_ERROR;
	    }
	    Buf[0] = 0;
	}
	Buf[++Buf[0]] = c;
    }

    return GIF_OK;
}

/******************************************************************************
* This routine writes to disk an in-core representation of a GIF previously   *
* created by DGifSlurp().						      *
******************************************************************************/
int EGifSpew(GifFileType *GifFileOut)
{
    int	i, j, gif89 = FALSE;
    char *SavedStamp;

    for (i = 0; i < GifFileOut->ImageCount; i++)
    {
	int function = GifFileOut->SavedImages[i].Function;

	if (function == COMMENT_EXT_FUNC_CODE
		    || function == GRAPHICS_EXT_FUNC_CODE
		    || function == PLAINTEXT_EXT_FUNC_CODE
		    || function == APPLICATION_EXT_FUNC_CODE)
	    gif89 = TRUE;
    }

    SavedStamp = GifVersionPrefix;
    GifVersionPrefix = gif89 ? GIF89_STAMP : GIF87_STAMP;
    if (EGifPutScreenDesc(GifFileOut,
			  GifFileOut->SWidth,
			  GifFileOut->SHeight,
			  GifFileOut->SColorResolution,
			  GifFileOut->SBackGroundColor,
			  GifFileOut->SColorMap) == GIF_ERROR)
    {
	GifVersionPrefix = SavedStamp;
	return(GIF_ERROR);
    }
    GifVersionPrefix = SavedStamp;

    for (i = 0; i < GifFileOut->ImageCount; i++)
    {
	SavedImage	*sp = &GifFileOut->SavedImages[i];
	int		SavedHeight = sp->ImageDesc.Height;
	int		SavedWidth = sp->ImageDesc.Width;
	ExtensionBlock	*ep;

	/* this allows us to delete images by nuking their rasters */
	if (sp->RasterBits == NULL)
	    continue;

	if (EGifPutImageDesc(GifFileOut,
			     sp->ImageDesc.Left,
			     sp->ImageDesc.Top,
			     SavedWidth,
			     SavedHeight,
			     sp->ImageDesc.Interlace,
			     sp->ImageDesc.ColorMap
			     ) == GIF_ERROR)
	    return(GIF_ERROR);

	for (j = 0; j < SavedHeight; j++)
	{
	    if (EGifPutLine(GifFileOut,
			    sp->RasterBits + j * SavedWidth,
			    SavedWidth) == GIF_ERROR)
		return(GIF_ERROR);
	}

	if (sp->ExtensionBlocks)
	{
	    for (ep = sp->ExtensionBlocks;
		 ep < sp->ExtensionBlocks + sp->ExtensionBlockCount;
		 ep++)
	    if (EGifPutExtension(GifFileOut,
			     (ep == sp->ExtensionBlocks) ? sp->Function : '\0',
			     ep->ByteCount, ep->Bytes) == GIF_ERROR)
		return(GIF_ERROR);
	}
    }

    if (EGifCloseFile(GifFileOut) == GIF_ERROR)
	return(GIF_ERROR);

    return(GIF_OK);
}
