/*
 * Copyright 2011-2013 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef __UTIL_OPENGL_H__
#define __UTIL_OPENGL_H__

/* OpenGL header includes, used everywhere we use OpenGL, to deal with
 * platform differences in one central place. */

#ifdef WITH_GLEW_MX
#  include "glew-mx.h"
#else
#  include <GL/glew.h>
#  define mxCreateContext() glewInit()
#  define mxMakeCurrentContext(x) (x)
#endif

#endif /* __UTIL_OPENGL_H__ */
